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noisy town planning
performance
by Steve Piccolo and Gak Sato
 
 
This performance has been done twice. The first was at Isola Art Center in Milan in 2003, I think, maybe 2002. The second was during the exhibition I MISS MY ENEMIES curated by Oxana Maleeva / Art Apart, a collateral event of the Venice Biennale 2011. The black and white pictures are by Gabriele Di Matteo, the color shots from 2011 courtesy of Art Apart. On a map of the city, two deranged urban planners play a noisy chess game that references the famous game played by Cage and Duchamp that used electrically activated sounds triggered by their moves. In the Isola version we used a large collection of cheap noise making objects, starting quietly with timers, as in a real chess game, alarm clocks and bells, then escalating to feedback, blaring radios and finally deafening burglar alarms. The Venice version was sort of a parody of contemporary interaction technology, in which we gave the impression of triggering sensors by learning to perfectly synchronize our movements with a pre-recorded soundtrack.